Rebuild CablePaths when a CircuitTermination is modified

This commit is contained in:
Jeremy Stretch
2021-04-02 09:17:11 -04:00
parent 4939f7b53d
commit 641e78e4b9
2 changed files with 36 additions and 4 deletions

View File

@@ -819,15 +819,35 @@ class CablePathTestCase(TestCase):
interface1 = Interface.objects.create(device=self.device, name='Interface 1')
interface2 = Interface.objects.create(device=self.device, name='Interface 2')
circuittermination1 = CircuitTermination.objects.create(circuit=self.circuit, site=self.site, term_side='A')
circuittermination2 = CircuitTermination.objects.create(circuit=self.circuit, site=self.site, term_side='Z')
# Create cables
# Create cable 1
cable1 = Cable(termination_a=interface1, termination_b=circuittermination1)
cable1.save()
# Check for partial path from interface1
self.assertPathExists(
origin=interface1,
destination=None,
path=(cable1, circuittermination1),
is_active=False
)
# Create CT2
circuittermination2 = CircuitTermination.objects.create(circuit=self.circuit, site=self.site, term_side='Z')
# Check for partial path to site
self.assertPathExists(
origin=interface1,
destination=self.site,
path=(cable1, circuittermination1, circuittermination2),
is_active=True
)
# Create cable 2
cable2 = Cable(termination_a=circuittermination2, termination_b=interface2)
cable2.save()
# Check for paths
# Check for complete path in each direction
self.assertPathExists(
origin=interface1,
destination=interface2,